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Star wars the old republic pc control scheme
Star wars the old republic pc control scheme













star wars the old republic pc control scheme

Q and E (shift): Abilities you need to use quick such as CC breakers Shift 1 to 5: Abilities you dont use too often such as AOEs, breakable CC's, Guard, etc I will also tell you some general guidelines for how I bind my characters as I think it will help you I recommend you to check this (for wow but still useful) ( ) My keybindings include 1 2 3 4 5 Q E R T Z X C V F G and º (that last char being the key left to 1, spanish keyboard here), and a combination of SHIFT and the above Keybinding is really important to become good in a MMO. Mouse Thumb Button 1 depends on class, though mostly off-global-cooldown stuff: Dodge Roll for Operative, Shoulder Cannon for Powertech, Force Sprint for Assassin, Enrage for Jugger (I like melee characters :)ĮDSF is the superior movement layout because it gives you lots of buttons for every finger, and is the natural position of 10 finger typing systems, so you find the F key blind with the little bob on the key, and don't need to change your default hand layout between chatting and playing. Shift + EDSFXTQA = defensive cooldowns, energy cooldowns, etc. W & R = Main situational abilities (Grappling Hook & Retractable Blade, Assassinate & Force Speed, Frag grenade & Kolto Drone)Ĥ & 5 = Out of range abilities (Unload & Missile Blast, Shock & Force Lightning)Ĥ5^ (key left of 1) situational damage abilities T = Short cooldown rotational ability (Railshot, Leeching Strike, Shiv) G = Spamable rotational ability (Magnetic Blast, Thrash, Cull) V = Some kind of ranged ability (Thermal Detonator, Discharge, Toxic Blast)ī = "Use occasionally" abilities (Rocket Punch, Overload, Overcharged Shot) X = First AOE (Flamethrower, Lacerate, Blaster Volley)Ĭ = Second AOE (Flame Pirouette, Death Field, Poison Grenade) Y = Some kind of dot ability (Electro Dart, Creeping Terror, Poison Dart) Q = Heavy hitters, like Energy Blast on the Powertech, Demolish on the Assassin or Backstab on the Operative I'll copy-paste my keybinds from another thread at the end of this post, but here's how I try to use my keybinds on all classes for rotational abilities (German keyboard, so Y = Z on english keyboards):

star wars the old republic pc control scheme

For Cartel coins, After inventory space the best thing is the Rocket Boots and all it's upgrades, that'll save you a lot of time while leveling. On the note of guilds you should swiftly join one if only for the fact that you'll gain 10% more XP while leveling.















Star wars the old republic pc control scheme